Archived
initial commit of tidied-up tidal code, samples etc
todo: add sample attributions
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.DS_Store
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*.swp
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*.*~
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#*#
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# Anny: Cuadrillion (Demo)
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[anny.audio](https://www.anny.audio)
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First played for Algorave's fith birthday, #algofive 17th March 2017
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Written for Fwonk release nr. 200 out in March 2017. FW200 is Fwonk's final release, at least in its current form, but its catalogue will live on. There is a lot of very good electronic music in there, so be sure to check it out some time!
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[fwonk.co.uk](http://fwonk.co.uk)
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## Files
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`cuadrillion.scd` is a simple SuperCollider file to initialise my audio routing and load project samples.
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`cuadrillion.tidal` contains the Tidal Cycles code for this project. This includes `-- @tagged` major elements and some compositional notes.
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`samples.csv` contains sample attributions for this project. All sample files are available in the `samples/` directory.
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## License
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Source code is [CC-BY-SA](https://creativecommons.org/licenses/by-sa/4.0/) and samples are all royalty free.
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include("SuperDirt")
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Server.local.options.device = "Soundflower (2ch)";
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SuperDirt.start
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~dirt.loadSoundFiles(thisProcess.nowExecutingPath.dirname +/+ "/samples/*")
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~dirt.stop
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{-
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Anny: Cuadrillion (Demo)
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anny.audio
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First played for Algorave's fith birthday, #algofive 17th March 2017
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Written for Fwonk release nr. 200 out in March 2017. FW200 is Fwonk's
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final release, at least in its current form, but its catalogue will
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live on. There is a lot of very good electronic music in there, so be
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sure to check it out some time!
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fwonk.co.uk
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See README.md
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-}
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let bpm b = cps (b/60)
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every' n o f = when ((== (o-1)) . (`mod` n)) f
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d'drum = d1
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d'perc = d2
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d'bass = d3
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d'bleep = d4
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d'moog = d4
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d'gt = d5
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d'gt2 = d6
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d'gt3 = d7
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bpm 149
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-- @bleep
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d'bleep $
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-- every' 5 2 (iter 4) $ -- (2)
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-- every 3 (rev . slow 2 . chop 4) $ -- (1)
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n "[[~ 0] ~ 1 ~]/4" # s "bleep"
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# gain "1.2"
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d'drum $
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every' 16 16 (overlay $ n "~ 1!!" # s "drum") $
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1 <~ n "1/16" # s "drum"
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-- @drumintro
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d'drum $
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every' 16 16 (overlay $ n "~ 1!!" # s "drum") $
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n "{1, [~! [~ 0]!]/4}" # s "drum"
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d'drum $
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every' 16 16 (overlay $ n "~ 1!!" # s "drum") $
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n "{1, [~! [~ 0]!]/4, [[~ 3] 3]/2}" # s "drum"
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d'perc $ n "[~ 1 ~ ~]/4" # s "drum2"
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-- @perc
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d'perc $
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stack [
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n "[~ 1 0 ~]/4",
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0.5 ~> n "[3 2 ~]/3"
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-- 0.75 ~> n "[3 2 ~ 2 3]/5", -- (1)
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-- 0.25 ~> n "[~ 3 2 ~ 0 2 3]/7" -- (2)
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]
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# s "drum2"
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-- @drum
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d'drum $
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-- every' 16 16 (density 2) $ -- (1) replacing (0)
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every' 16 16 (within (0.5, 1) $ density 2) $ -- (0)
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n "{0, 1, [~! [~ 0]!]/4, [[~ 3] 3]/2}" # s "drum"
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-- @bass
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d'bass $
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-- slowspread slow [1,1,1,2,3] $ -- (2)
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(0.5 <~) $ rev $ gap 32 $
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-- superimpose ((# gain "0.7") . (# speed "3")) $ -- (1)
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every' 32 31 (overlay $ n "2" # s "drbass") $
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every' 16 16 (overlay $ n "1 ~" # s "drbass") $
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n "[0 0 [~ 0] !]/4" # s "drbass"
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# gain "0.9"
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# vowel "{a, i}"
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# shape "0.4"
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# orbit "1" # room "0.2" # size "0.1"
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# resonance "0.1" # cutoff "130" -- 10 -> 130
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-- @gt
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d'gt $ -- every' 8 8 (const silence) $ -- (1) then (3) remove
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-- every 3 (slow 32) $ -- (1) then (2) remove
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every 2 rev $
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(0.5 ~>) $
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slow 8 $ smash 16 [1,2] $ striate 16 $
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n "0" # s "acb"
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# cut "7"
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# gain "0.8" -- 0.1 -> 0.8
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# speed (scale 0.7 1.4 $ slow 3 sine1)
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# vowel "u"
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-- @gt2
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d'gt2 $ (0.5 <~) $
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slow 8 $
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iter 4 $
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striate 16 $
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sound "acg"
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# cut "6"
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# shape "0.4"
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# gain "0.9"
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-- ~drum w/ (1)
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-- @gt3
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let hp = "240"
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lp = "1200"
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r = "0.3"
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in d'gt3 $
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(3 ~>) $
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-- every' 4 2 (superimpose (3 <~)) $ -- (1) and (2) remove
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slow 16 . gap 8 $ -- (0) and (2) remove
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-- slow 30 . gap 15 $ -- (2)
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sound "dg"
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# gain "0.9"
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# orbit "1" # room "0.2" # size "0.1"
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# speed (scale 1 1.25 $ slow 4.1 sine1)
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# cutoff lp # resonance r
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# hcutoff hp # resonance r
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mapM_ ($ silence) [d'gt, d'gt2, d'gt3]
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-- ~perc w/ (1)
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-- ~perc w/ (2)
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-- ~gt w/ (1)
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-- ~bass w/ (1)
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-- ~gt2
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-- ~gt w/ (2) then (3)
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-- ~gt3 w/ (2)
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mapM_ ($ silence) [d'gt, d'gt2, d'gt3, d'bass]
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hush
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+18
@@ -0,0 +1,18 @@
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Sample,Index,File,Origin,URL,Notes
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acb,0,AC_BassA_128-A2.wav,,,
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acg,0,AC_GuitarsB_95-C3.wav,,,
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arpb,0,AC_ARPBassB_128-A.wav,,,
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bleep,0,000-Fx_09.wav,,,
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bleep,1,010-Fx_09.wav,,,
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dg,0,Processed_16.wav,,,
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drbass,0,000 Kick Power trunc.wav,,,
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drbass,1,001 Kick Power trunc2.wav,,,
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drbass,2,100 Kick Power.wav,,,
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drum,0,000 Kick LazerDice 6.wav,,,
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drum,1,010 Snare Party 2.wav,,,
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drum,2,011 Snare Turnt 2.wav,,,
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drum,3,020 DnBHatD-06.wav,,,
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drum2,0,Snare ElbeDock.wav,,,
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drum2,1,Snare EnaSwag 1.wav,,,
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drum2,2,Snare Youza 1.wav,,,
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drum2,3,Snare Youza 2.wav,,,
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