phase2.tidal 3.9 KB

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  1. bps (146/60)
  2. --
  3. -- drum
  4. --
  5. d1 $ sound "house [~ house]"
  6. d1 $ sound "house [sn:2 house]"
  7. d1 $ sound "[house hh*2] [sn:2 house]"
  8. d1 $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
  9. -- ooh
  10. d1 $ jux (slow 1.5 . iter 6) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
  11. -- "mono" copy
  12. d1 $ superimpose (slow 1.5 . iter 6) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
  13. d1 $ every 2 (slow 2 . brak) $ jux (slow 1.5 . iter 6) $ every 4 rev $ sound "[house rm*2] [sn:2 house]"
  14. -- nah
  15. --d1 $ superimpose (iter 4) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
  16. --d1 $ superimpose (slow 1.5 . iter 6) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
  17. --
  18. -- fwonk
  19. --
  20. d2 $ sound "fwonk:2"
  21. d2 $ sound "fwonk:2 fwonk:2*2"
  22. d2 $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
  23. d2 $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
  24. d2 $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
  25. |+| resonance ((/2) <$> slow 3 sinewave)
  26. d2 $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
  27. |+| resonance ((/2) <$> slow 3 sinewave)
  28. |+| shape ((/3) <$> slow 4 sinewave1)
  29. d2 $ every 3 (|+| vowel "a") $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
  30. |+| resonance ((/2) <$> slow 3 sinewave)
  31. |+| shape ((/3) <$> slow 4 sinewave1)
  32. d2 $ every 3 (|+| vowel "a") $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
  33. |+| resonance ((/2) <$> slow 3 sinewave)
  34. |+| shape ((/3) <$> slow 4 sinewave1)
  35. |+| speed "1.8"
  36. --
  37. -- wind
  38. --
  39. d3 $ slow 4 $ sound "wind"
  40. d3 $ slow 4 $ sound "wind can"
  41. d3 $ slow 4 $ sound "wind [can can*2]"
  42. d3 $ slow 4 $ sound "[wind]/2 [can can*2]"
  43. d3 $ slow 4 $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 3 (run 4))
  44. d3 $ slow 4 $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  45. d3 $ slow 3 $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  46. d3 $ spread slow [3,2] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  47. d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  48. d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  49. |+| shape ((/2) <$> slow 2 sinewave1)
  50. d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  51. |+| vowel "o u"
  52. |+| shape ((/2) <$> slow 2 sinewave1)
  53. d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
  54. |+| vowel "o u"
  55. |+| shape ((/2) <$> slow 2 sinewave1)
  56. |+| speed ((/) <$> slow 5 sinewave1 <*> "3 2 1")
  57. --
  58. -- bass
  59. --
  60. d5 $ sound "wobble"
  61. |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
  62. d5 $ every 2 (density 2) $ sound "wobble"
  63. |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
  64. d5 $ brak $ every 2 (density 2) $ sound "wobble"
  65. |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
  66. d5 $ brak $ every 2 (density 2) $ sound "wobble"
  67. |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
  68. |+| shape "0.4"
  69. -- ugh
  70. d5 $ every 2 (|+| resonance "1") $ every 4 (density 1.1) $ brak $ every 2 (density 2) $ sound "wobble"
  71. |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
  72. --
  73. -- lol
  74. --
  75. d5 $ spread density [1,2,1] $ sound (pick <$> "metal*2" <*> slow 6 (run 5))
  76. d5 $ spread density [1,2,1] $ sound (pick <$> "newnotes*2" <*> slow 6 (run 5))
  77. d5 $ spread density [1,1,2] $ sound (pick <$> "newnotes metal" <*> slow 8 (run 5))
  78. --
  79. -- click
  80. -- (maybe save this for a 4-to-floor track)
  81. d4 $ sound "click"
  82. d4 $ sound (pick <$> "click" <*> slow 5 (run 4))
  83. d4 $ density 2 $ sound (pick <$> "click" <*> slow 5 (run 4))
  84. d4 $ spread density [1,1,2] $ sound (pick <$> "click" <*> slow 5 (run 4))
  85. d4 $ spread density [1,2,1] $ sound (pick <$> "click" <*> slow 5 (run 4))
  86. -- more drums
  87. -- kinda shit but possible evolution
  88. d1 $ jux (slow 1.5 . iter 6) $ every 4 rev $ sound (pick <$> "[house hh*2] [sn:2 house]" <*> slow 2 (run 4))
  89. d1 $ stack [
  90. jux (slow 1.5 . iter 6) $ every 4 rev $ 0.2 ~> sound (pick <$> "[rm hh*2] [sn:2 rm]" <*> slow 2 (run 4)),
  91. sound "house*2"
  92. ]