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@@ -0,0 +1,141 @@
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+bps (146/60)
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+
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+--
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+-- drum
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+--
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+
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+d1 $ sound "house [~ house]"
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+
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+d1 $ sound "house [sn:2 house]"
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+
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+d1 $ sound "[house hh*2] [sn:2 house]"
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+
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+d1 $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
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+
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+-- ooh
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+d1 $ jux (slow 1.5 . iter 6) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
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+-- "mono" copy
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+d1 $ superimpose (slow 1.5 . iter 6) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
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+
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+d1 $ every 2 (slow 2 . brak) $ jux (slow 1.5 . iter 6) $ every 4 rev $ sound "[house rm*2] [sn:2 house]"
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+
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+-- nah
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+--d1 $ superimpose (iter 4) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
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+--d1 $ superimpose (slow 1.5 . iter 6) $ every 4 rev $ sound "[house hh*2] [sn:2 house]"
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+
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+--
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+-- fwonk
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+--
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+
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+d2 $ sound "fwonk:2"
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+
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+d2 $ sound "fwonk:2 fwonk:2*2"
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+
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+d2 $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
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+
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+d2 $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
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+
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+d2 $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
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+ |+| resonance ((/2) <$> slow 3 sinewave)
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+
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+d2 $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
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+ |+| resonance ((/2) <$> slow 3 sinewave)
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+ |+| shape ((/3) <$> slow 4 sinewave1)
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+
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+d2 $ every 3 (|+| vowel "a") $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
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+ |+| resonance ((/2) <$> slow 3 sinewave)
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+ |+| shape ((/3) <$> slow 4 sinewave1)
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+
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+d2 $ every 3 (|+| vowel "a") $ every 2 (density 2) $ sound (pick <$> "fwonk fwonk*2" <*> slow 7 (run 3))
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+ |+| resonance ((/2) <$> slow 3 sinewave)
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+ |+| shape ((/3) <$> slow 4 sinewave1)
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+ |+| speed "1.8"
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+
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+--
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+-- wind
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+--
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+
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+d3 $ slow 4 $ sound "wind"
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+
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+d3 $ slow 4 $ sound "wind can"
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+
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+d3 $ slow 4 $ sound "wind [can can*2]"
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+
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+d3 $ slow 4 $ sound "[wind]/2 [can can*2]"
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+
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+d3 $ slow 4 $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 3 (run 4))
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+
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+d3 $ slow 4 $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+
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+d3 $ slow 3 $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+
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+d3 $ spread slow [3,2] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+
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+d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+
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+d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+ |+| shape ((/2) <$> slow 2 sinewave1)
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+
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+d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+ |+| vowel "o u"
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+ |+| shape ((/2) <$> slow 2 sinewave1)
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+
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+d3 $ spread slow [2,1] $ sound (pick <$> "[wind]/2 [can can*2]" <*> slow 5 (run 8))
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+ |+| vowel "o u"
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+ |+| shape ((/2) <$> slow 2 sinewave1)
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+ |+| speed ((/) <$> slow 5 sinewave1 <*> "3 2 1")
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+
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+--
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+-- bass
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+--
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+
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+d5 $ sound "wobble"
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+ |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
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+
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+d5 $ every 2 (density 2) $ sound "wobble"
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+ |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
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+
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+d5 $ brak $ every 2 (density 2) $ sound "wobble"
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+ |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
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+
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+d5 $ brak $ every 2 (density 2) $ sound "wobble"
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+ |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
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+ |+| shape "0.4"
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+
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+-- ugh
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+d5 $ every 2 (|+| resonance "1") $ every 4 (density 1.1) $ brak $ every 2 (density 2) $ sound "wobble"
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+ |+| speed ((+0.3).(*1.3) <$> slow 4 sinewave1)
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+
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+--
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+-- lol
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+--
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+
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+d5 $ spread density [1,2,1] $ sound (pick <$> "metal*2" <*> slow 6 (run 5))
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+
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+d5 $ spread density [1,2,1] $ sound (pick <$> "newnotes*2" <*> slow 6 (run 5))
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+
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+d5 $ spread density [1,1,2] $ sound (pick <$> "newnotes metal" <*> slow 8 (run 5))
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+
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+--
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+-- click
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+-- (maybe save this for a 4-to-floor track)
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+
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+d4 $ sound "click"
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+
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+d4 $ sound (pick <$> "click" <*> slow 5 (run 4))
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+
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+d4 $ density 2 $ sound (pick <$> "click" <*> slow 5 (run 4))
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+
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+d4 $ spread density [1,1,2] $ sound (pick <$> "click" <*> slow 5 (run 4))
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+
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+d4 $ spread density [1,2,1] $ sound (pick <$> "click" <*> slow 5 (run 4))
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+
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+-- more drums
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+-- kinda shit but possible evolution
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+
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+d1 $ jux (slow 1.5 . iter 6) $ every 4 rev $ sound (pick <$> "[house hh*2] [sn:2 house]" <*> slow 2 (run 4))
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+
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+d1 $ stack [
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+ jux (slow 1.5 . iter 6) $ every 4 rev $ 0.2 ~> sound (pick <$> "[rm hh*2] [sn:2 rm]" <*> slow 2 (run 4)),
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+ sound "house*2"
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+]
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