@@ -256,10 +256,6 @@ let p = "bass*4" -- "{bass*4, wobble*3}" (4)
-- b3bass @ 3
-- b1hand @ 3
-d'hand $ slow 8 $ rev . striate 256 $ s "hand*8"
- # speed 0.7
- # shape (scale 0 0.5 $ slow (10/4) sine1)
- # pan (scale 0.25 0.75 $ slow (8/3) sine1)
-- b1tac @ 1
-- b2arpy @ 1